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Review: Resident Evil: Retribution

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Quality-wise, the “Resident Evil” franchise has been on the decline ever since the first film arrived back in 2002, but, let’s face it, was the series ever really about quality? “Resident Evil” is for action, monsters and Alice, and while the first four films of the franchise held on, they certainly started to slip, leaning far more on the excuse of stemming from a videogame than making the leaps necessary to turn a videogame into an enthralling moviegoing experience. But at least the first four films tried. “Retribution” abandons storytelling entirely for lame CGI and a desperate attempt at bringing franchise favorites together.

Alice (Milla Jovovich) is back – yet again. She escaped the Umbrella research facility, made it out of Raccoon City, came face to face with countless clones of herself and rescued her friends from a prison overrun with zombies, but her story isn’t over yet. “Resident Evil: Retribution” kicks off after Jill Valentine (Sienna Guillory) and her Umbrella troops devastate the tanker Alice claims for survivors at the end of “Afterlife.” Alice wakes up in an underground Umbrella research facility where she’s interrogated by Jill, blasted with a mind-numbing sound, interrogated by Jill, and deafened yet again until the lights go out, a magic draw reveals typical Alice attire and the cell door opens.

On her way out, Alice bumps into Ada Wong (Bingbing Li) who informs her that she’s here to help and that there’s also a strike team on the way. While Alice and Ada try to go from the bottom up, Leon S. Kennedy (Johann Urb), Barry Burton (Kevin Durand), Luther West (Boris Kodjoe) and a couple more are on their way down, hoping to rendezvous with the ladies and make their way back to the surface together.

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